Learning Python just got fun for kids! Learning to code is just like playing a new sport or practicing an instrument--just get started! From the basic building blocks of programming to creating your very own code, this book teaches essential Python skills to kids ages 10 and up with 50 fun and engaging activities. Master fundamental functions, create code blocks, and draw and move shapes with the turtle module--these interactive lessons offer step-by-step guidance to make computer programming entertaining to future coders. You can even see the results of your coding in real time! With helpful hacks and screenshots for guidance, the only question that Coding for Kids: Python leaves unanswered is: what will you build next? Coding for Kids: Python includes: Game-based learning--Kids study coding concepts by putting them into practice with 50 innovative exercises. Creative projects-- Coding for Kids: Python encourages kids to think independently, modify code, and express their creativity with every lesson. Easy-to-follow guidance--Straightforward directions and tips keep coders engaged every step of the way. Give the technologists of tomorrow the gift of fluently coding while having tons of fun with Coding for Kids: Python.
Genre: Juvenile Nonfiction, Editor: Rockridge Press, Pages: 232 in PDF, Epub, Mobi, ISBN: 1641521759


Python is a powerful, expressive programming language that’s easy to learn and fun to use! But books about learning to program in Python can be kind of dull, gray, and boring, and that’s no fun for anyone. Python for Kids brings Python to life and brings you (and your parents) into the world of programming. The ever-patient Jason R. Briggs will guide you through the basics as you experiment with unique (and often hilarious) example programs that feature ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored, dissected, and explained; and quirky, full-color illustrations keep things on the lighter side. Chapters end with programming puzzles designed to stretch your brain and strengthen your understanding. By the end of the book you’ll have programmed two complete games: a clone of the famous Pong and "Mr. Stick Man Races for the Exit"—a platform game with jumps, animation, and much more. As you strike out on your programming adventure, you’ll learn how to: –Use fundamental data structures like lists, tuples, and maps –Organize and reuse your code with functions and modules –Use control structures like loops and conditional statements –Draw shapes and patterns with Python’s turtle module –Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. For kids ages 10+ (and their parents) The code in this book runs on almost anything: Windows, Mac, Linux, even an OLPC laptop or Raspberry Pi!
Genre: Computers, Editor: No Starch Press, Pages: 344 in PDF, Epub, Mobi, ISBN: 9781593274948


Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: –Explore geometry by drawing colorful shapes with Turtle graphics –Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls –Create fun, playable games like War, Yahtzee, and Pong –Add interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!
Genre: Computers, Editor: No Starch Press, Pages: 336 in PDF, Epub, Mobi, ISBN: 9781593276140


The kid-friendly way to learning coding with Python Calling all wanna-be coders! Experts point to Python as one ofthe best languages to start with when you're learning coding, andPython For Kids For Dummies makes it easier than ever.Packed with approachable, bite-sized projects that won't make youlose your cool, this fun and friendly guide teaches the basics ofcoding with Python in a language you can understand. In no time,you'll be installing Python tools, creating guessing games,building a geek speak translator, making a trivia game,constructing a Minecraft chat client, and so much more. Whether you don't have the opportunity to take coding classes atschool or in camp—or just simply prefer to learn on yourown—Python For Kids For Dummies makes gettingacquainted with this popular coding language fast and easy. Itwalks you step-by-step through basic coding projects and provideslots of hands-on tasks that give you a sweet sense ofaccomplishment when you complete them. What's not to love aboutthat? Navigate the basics of coding with the Python language Create your own applications and games Find help from other Python users Expand your technology skills with Python If you're a pre-to-early-teen looking to add coding skills toyour creativity toolbox, Python For Kids For Dummies is yoursure-fire weapon for getting up and running with one of the hottestprogramming languages around.
Genre: Computers, Editor: John Wiley & Sons, Pages: 320 in PDF, Epub, Mobi, ISBN: 9781119110859


Get comfortable with Python, the most popular programming language used right now in machine learning and data science. This book is the perfect blend of education and fun for kids 8 years and above looking to learn one of the easiest languages to develop programs with, most everything from websites to desktop apps to games to AI. It will include 4 big projects (or capstone projects): 3 games with Turtle, Tkinter and Pygame and a desktop app with Tkinter The book starts with an overview of basic programming concepts such as variables, numbers and strings, while creating fun, personalized mini projects like “Print your Name” and “Is your mom tipping enough”. It then dives right into Turtle, a Python library custom-made for kids, where they'll learn how to draw, animate, automate and eventually make colorful mini projects based on the Python concepts learned. Once they have built a foundation in programming and the Python language, they will learn all about building desktop apps with Tkinter and games with Pygame. There is also an entire chapter dedicated to more fun puzzles and activities that come with a step-by-step solution, and another chapter with cool ideas for more puzzles and a section that gives them advice on where they can go from there. By the end of this book, kids will learn Python from the inside-out while creating projects that they can showcase. They will develop problem-solving skills along with programming skills while doing the puzzles and activities described in the book. What You'll Learn Gain a gentle, but thorough introduction into the world of programming and Python Create programs and solve problems with core Python concepts Build mini projects and capstone projects (showcase worthy) with Turtle, Tkinter an Pygame Develop programming skills while doing the puzzles and activities described in the book Who This Book Is For Kids 8 years and above.
Genre: Computers, Editor: Apress, Pages: 517 in PDF, Epub, Mobi, ISBN: 1484268113


Unleash Python and take your small readers on an adventurous ride through the world of programming About This Book Learn to start using Python for some simple programming tasks such as doing easy mathematical calculations. Use logic and control loops to build a nice interesting game. Get to grips with working with data and, once you're comfortable with that, you'll be introduced to Pygame, which will help you wrap up the book with a cool game. Who This Book Is For This book is for kids (aged 10 and over). This is book is intended for absolute beginners who lack any knowledge of computing or programming languages and want to get started in the world of programming. What You Will Learn Start fiddling with Python's variables, build functions and interact with users Build your own calculator using the Math Library Train Python to make logical decisions Work with moving 2D objects on-screen Understand the Pygame Library and build your very own game! Write a cool program to manage inventories in your backpack In Detail Kids are always the most fast-paced and enthusiastic learners, and are naturally willing to build stuff that looks like magic at the end (when it works!). Programming can be one such magic. Being able to write a program that works helps them feel they've really achieved something. Kids today are very tech-savvy and cannot wait to enter the fast-paced digital world. Because Python is one of the most popular languages and has a syntax that is quite simple to understand, even kids are eager to use it as a stepping stone to learning programming languages. This book will cover projects that are simple and fun, and teach kids how to write Python code that works. The book will teach the basics of Python programming, installation, and so on and then will move on to projects. A total of three projects, with each and every step explained carefully, without any assumption of previous experience. Style and approach The book will take a light approach in guiding the little readers through the world of Python. The main idea is to teach by example and let the readers have as much exercises to do, so that they learn faster and can apply their own ideas to the existing examples. The book should get them thinking, by the end, on where they can go next with such a powerful tool at their disposal.
Genre: Computers, Editor: Packt Publishing Ltd, Pages: 192 in PDF, Epub, Mobi, ISBN: 9781785285851


Are you looking to teach your kid how to code? Or are you looking to start coding? This book on beginner Python is the answer. The whole world seems to be running on computers. Everything's going digital. Everybody's trying to learn how to code. But most people fail to get far. Coding is a tough skills to learn; and even tougher to master. Coding takes time to learn. The younger one starts the better. However, coding can be a lot of fun and gratifying. Kids who learn the basics well and code fun projects get hooked on it. And it's amazing to see how fast kids can improve if they enjoy it. The important thing is to get a step-by-step beginners' guide that starts from the very basics. This book starts off with the very basics; how to install the software, set up and write your first lines of code. There are exercises at the end of each chapter that can test your new found knowledge and move you ahead. And then, once you master those skills, we get you a few more advanced skills that can get you started making simple games, animations and websites. Even if you've never touched a computer in your life, you will find this book useful. Scroll up and Click 'Add to Cart' Now
Genre: Young Adult Nonfiction, Editor: Abiprod Pty Ltd, Pages: 171 in PDF, Epub, Mobi, ISBN:


Python is a powerful, expressive programming language that’s easy to learn and fun to use! But books about learning to program in Python can be kind of dull, gray, and boring, and that’s no fun for anyone. Python for Kids brings Python to life and brings you (and your parents) into the world of programming. The ever-patient Jason R. Briggs will guide you through the basics as you experiment with unique (and often hilarious) example programs that feature ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored, dissected, and explained; and quirky, full-color illustrations keep things on the lighter side. Chapters end with programming puzzles designed to stretch your brain and strengthen your understanding. By the end of the book you’ll have programmed two complete games: a clone of the famous Pong and "Mr. Stick Man Races for the Exit"—a platform game with jumps, animation, and much more. As you strike out on your programming adventure, you’ll learn how to: –Use fundamental data structures like lists, tuples, and maps –Organize and reuse your code with functions and modules –Use control structures like loops and conditional statements –Draw shapes and patterns with Python’s turtle module –Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. For kids ages 10+ (and their parents) The code in this book runs on almost anything: Windows, Mac, Linux, even an OLPC laptop or Raspberry Pi!
Genre: Computers, Editor: No Starch Press, Pages: 348 in PDF, Epub, Mobi, ISBN: 9781593274078


Computer Coding Python for Kids has all you need to master Python - one of the world's most popular computer programming languages. Python is easier than other professional coding languages yet no less powerful. Computer Coding Python for Kids uses a hands-on approach to show it how works, with step-by-step projects that build knowledge gradually, from simple functions to building a space treasure game, kids will not only learn essential coding skills but have fun as they learn. Plus there are tips to personalise and adapt each project to encourage creative thinking. Just by following the steps and kids will be building crazy games and handy apps in no time.
Genre: Juvenile Nonfiction, Editor: Dorling Kindersley Ltd, Pages: 226 in PDF, Epub, Mobi, ISBN: 9780241314326


This user-friendly book introduces the essential topic of coding and the Python computer language to beginners of all ages. After reading this book readers will learn to plan and create programs, including building games, drawing shapes, creating text adventures and more.
Genre: Juvenile Nonfiction, Editor: Usborne Publishing Ltd, Pages: 96 in PDF, Epub, Mobi, ISBN: 9781474935753